A new trial for imaging process; Computer graphics.
نویسندگان
چکیده
منابع مشابه
New Algorithms for Computer Graphics
The area of computational geometry deals with the study of algorithms for problems concerning geometric objects like e.g. lines, polygons, circles, etc. in the plane and in higher dimensional space. Since its introduction in 1976 by Shamos the field has developed rapidly and nowadays there are even special conferences and journals devoted to the topic. A list of publications by Edelsbrunner and...
متن کاملA New Anti-Aliasing Algorithm for Computer Graphics Images
This paper presents an area-filtering algorithm for antialiasing technique of computer graphics images. It can be applied to low-resolution image, which the aliasing effect is more visible. Unlike supersampling technique, which costs too much to do well, this technique is simple and suitable for VLSI implementation. Without changing the current PC-based graphics-hardware architecture, this ‘tec...
متن کاملa new approach to credibility premium for zero-inflated poisson models for panel data
هدف اصلی از این تحقیق به دست آوردن و مقایسه حق بیمه باورمندی در مدل های شمارشی گزارش نشده برای داده های طولی می باشد. در این تحقیق حق بیمه های پبش گویی بر اساس توابع ضرر مربع خطا و نمایی محاسبه شده و با هم مقایسه می شود. تمایل به گرفتن پاداش و جایزه یکی از دلایل مهم برای گزارش ندادن تصادفات می باشد و افراد برای استفاده از تخفیف اغلب از گزارش تصادفات با هزینه پائین خودداری می کنند، در این تحقیق ...
15 صفحه اولThe Graphics Supercomputer: A New Class of Computer
In 1988 a new class of computer, the graphics supercomputer, was introduced by two start-up companies. As a member of both the supercomputer and workstation families, the graphics supercomputer enables both high-performance computation and high-speed, threedimensional, interactive visualization to be performed on a single, integrated system. In Ardent's TITAN system, high floating point operati...
متن کاملComputer Vision for Interactive Computer Graphics
Computers looking through a camera at people is a potentially powerful technique to facilitate human-computer interaction. The computer can interpret the userś movements, gestures, and glances. Fundamental visual algorithms include tracking, shape recognition, and motion analysis. We describe several vision algorithms for interactive graphics, and present various vision controlled graphics appl...
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
ژورنال
عنوان ژورنال: The Journal of the Institute of Television Engineers of Japan
سال: 1990
ISSN: 0386-6831,1884-9652
DOI: 10.3169/itej1978.44.19